The AI-Powered Game Engine That Changes Everything
540 million people have created game content.
Almost none of them can build an actual game.
That era is over.
THINK OF IT AS
FOR CREATORS
+
FOR PLAYERS
+
AI-powered game creation + a discovery platform where players find and
play games instantly.
Plus: ship native to Steam, App Store,
Google Play, and any device.
One platform. Two massive markets. Zero competition doing both.
And unlike both: a free local AI ships in every install. No coding. No skills. Create a game like you'd film a TikTok.
TRACTION
Pre-launch. Minimal ad spend. Massive demand signal.
sign-ups and counting
THE PLATFORM
AI co-pilot · Scene editor · Asset gen
OOP
scripting · One-click deploy · Native
export
Discovery feed · Instant play ·
Monetization
Leaderboards · Creator programs
· Multiplayer
Unlike Roblox, games aren't locked to one platform. Unlike Unity, everything is AI-first and cloud-native.
WHY UGC GAMING
BUT ROBLOX IS LIMITED
Sources: Roblox Q3 2025 Report, Naavik (2025)
WHY NOW
LLMs can now write game logic, generate assets, and debug code at production quality. The tech finally works.
Unity and Unreal are proprietary and weren't built for the web. LLMs barely know them. We use JavaScript: web-native, zero install, and the language AI knows best.
WebGPU and StoneLeap magic make browser-based 3D games indistinguishable from native. No downloads.
TikTok proved zero-barrier creation unlocks 7× more creators. StoneLeap does the same for games: free local AI in every install, no coding, no skills. The TikTok moment for game development. 540M people making game content. YouTube paid $100B+ to creators.
The window is open. First mover wins.
AI FOUNDATION
A proprietary four-model stack purpose-built for game creation — and a compound data flywheel no competitor can replicate or buy.
THE FOUR-MODEL STACK
Scene Gen
3D environments from natural language. Geometry, lighting, layout.
Signal: scene edit accept/reject
Asset Gen
Characters, props, textures, sounds on demand. No prior assets needed.
Signal: asset keep/discard
Code Assist
Game logic, scripting, balancing. Trained on games — not GitHub.
Signal: code accept/modify/reject
Vision
Reads scenes, screenshots, UI state. Contextual, not just prompted.
Signal: context relevance
THE COMPOUND FLYWHEEL
This data only exists inside StoneLeap. It cannot be purchased, scraped, or synthesised.
Truly free. No catch. Game development for everyone.
SL-4B ships inside every editor install — a capable game AI that costs creators nothing to run, forever. No login, no credits, no API call, no server bill. The moment you open StoneLeap, you have an AI co-pilot. For serious creators who outgrow it, SL-9B and SL-27B are one click away in the cloud — faster, smarter, and worth paying for. The free tier isn't a limitation. It's the top of the funnel.
The moat no one else can cross.
Anthropic can train a better general model. They cannot train a better game model without this data. Every accept, reject, session, and publish is exclusive DPO signal. OpenAI can't buy it. Unity can't synthesise it. The gap between StoneLeap's AI and any competitor's widens with every game ever created on the platform.
Vertical AI · Proprietary model · A flywheel that compounds forever.
COMPETITIVE LANDSCAPE
| Lovable | StoneLeap | Jatali | Rosebud | Roblox | |
|---|---|---|---|---|---|
| Full Game Dev | ✓ | ✓ | ✓ | ✓ | |
| Own AI Model | ✓ | ✓ | |||
| Full AI Stack (Code + Logic + Vision) | ✓ | ||||
| Visual Game Editor | ✓ | ✓ | |||
| No Skills Needed | ✓ | ✓ | ✓ | ✓ | ~ |
| Cross-Platform | ✓ | ✓ | ~ | ||
| 3D Environments | ✓ | ✓ | ✓ | ✓ | |
| Multiplayer | ✓ | ✓ | ✓ | ||
| Host Anywhere | ✓ | ✓ | ~ | ||
| Distribution | ✓ | ~ | |||
| Monetization | ✓ | ✓ | ✓ | ||
| Native Export | ✓ |
Roblox has AI for assets. Only StoneLeap has AI for the entire stack — assets, code, game logic, and vision. Four models. One platform.
THE TEAM
Founded, scaled, and exited companies. Shaped products used by billions. Now building StoneLeap.
Co-founder & CEO
Serial Entrepreneur and Angel Investor. 20 years in tech. Invested in and scaled Brite Payments, DentFriends (60% market capture year one), and co-founded DocLab ($10M rev year one).
Co-founder & COO
25 years in gaming. 17 years at King. Key level designer on Candy Crush. Core designer on Project Makeover (acquired by AppLovin). National team competitor 10 years, national coach/trainer 5 years, built a dojo with champions.
9 FTEs · WITH KEY ROLES AT
ROADMAP
Product, AI model, and revenue milestones compound quarter-over-quarter.
Q2 2026
Model ships
SL-4B
Free · local · every install
Revenue unlock
Ad inventory live · first paying users
Q3 2026
Model ships
SL-9B
Cloud · priority queue · $5–15/mo
Revenue unlock
Ads + consumer sub + AI tier active
Q4 2026
Model ships
SL-27B
Cloud · dedicated · $15–200/mo
Revenue unlock
All 4 streams active · marketplace GMV
Q1 2027
Flywheel active
DPO Loop
Real usage data → model retraining
Moat compounds
Every game ever made trains the next model
BUSINESS MODEL
Four revenue streams · Blended ARPU $90.30/yr · $7.53/mo · 80–90% gross margin TikTok for games
$12/yr per free user · Banner · Interstitial · Rewarded video
Free local AI in every install — zero server cost. Best upsell candidates.
US benchmarks · Udonis / Sonamine 2025 · ~44% blended globally · Creator activity = $0 server cost
$7/mo · $84/yr per user · Ad-free experience
7× ad revenue per subscriber · strong conversion upside
~$80/mo avg · $960/yr per studio · Team seats + cloud storage
Unity Pro: $2,310/seat/yr · StoneLeap: engine + AI + platform + distribution
$16.75/mo blended · free creators → natural upgrade path
Conservative — 20% free creators are in-funnel upgrade candidates.
Peers: Anthropic Max · ChatGPT Pro · Cursor Business — all at $200/mo
Gross margin: Ads ~70% · Subscriptions ~85% · AI Inference (owned rigs) ~95%+ · Blended at scale: 80–90% · Creator activity costs $0 in server spend.
UPSIDE — NOT YET MODELLED
Two revenue streams on top of the core ARPU model · 10–20% marketplace take · 70–80% creator rev share
StoneLeap takes 10–20% of all in-platform transactions: in-game items, skins, assets, apps, battle passes. Pure GMV play — we take our cut, creators keep the rest.
Most creator-friendly marketplace in gaming.
Top-traffic games qualify for StoneLeap's Partner Program — they earn the majority of the ad revenue their game generates. Structured like YouTube's YPP, but far more generous.
The line that makes serious studios choose StoneLeap over Roblox.
Fortnite is free to play. It makes $5.7B/yr — entirely from cosmetics. 70% of players spend money. Average spend: $102/yr. StoneLeap doesn't need to build that game. It just needs to be the platform it's built on.
The platform bet. Roblox didn't choose Brookhaven. YouTube didn't choose MrBeast. Epic didn't predict Fortnite's cultural moment. StoneLeap doesn't need to predict which game breaks out — it just needs to be the platform it breaks out on. 20M free creators shipping games means 20M lottery tickets. One hit at 15% take rate funds the company for years. This is pure upside — not modelled in the core ARPU.
THE ASK
Raised through newly issued shares in StoneLeap AB to fund the scaling of the world's first all-in-one AI gaming platform.
AI/ML team, game engine, cloud compute, model training
User acquisition, creator partnerships, growth team
Legal, IP protection, compliance, operations
Contingency, opportunistic hiring, runway buffer
IDEAL INVESTOR
Minority stake in a scalable, industry-disrupting platform
Cursor + Unity for creators. Roblox + YouTube for players.
Native
export to Steam, App Store, and everywhere else.